A study and reflection of the Metroid series in a Video Game and Culture class.

Thursday, February 17, 2011

The beginning of the legacy

The 1986 release of Metroid was an epic release from the claimed developers at Nintendo's R&D Team 1. The concept is hailed as a perfect combination between the platforming action of Super Mario Bros. and the open-ended exploration of The Legend of Zelda. Metroid is categorized as a sci-fi action adventure, and its style is a sidescrolling adventure. This was one of the first games to feature the password save system on the NES. The character Samus Aran, the protagonist of the series was perceived as a man for her first entry into the videogame world. Not until the very end of the story was she revealed as a woman, shocking players. There was even a code available so you could change the sprite of samus to a suit-less version of Samus where she can run around and shoot baddies in a bikini. The game featured elements such as rooms which are impossible to get through and a very difficult learning curve.

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